This is a project I created with my brother. The idea was to create a high detail, immersive environment in the Unreal Development Kit. It was also an opportunity to test out shaders and lighting techniques. The work on the project was divided 50/50 and we each took roles in all areas of level creation including modeling, texturing, lighting and shader creation.
We decided to create a daytime and night time version of the scene to further experiment with UDK. The results can be seen below.