Nomadic Plains is a personal project I completed using the Unreal 4 Engine. My main objective was to create a vast wilderness with realistic mountains and grass. I had never attempted anything like this before so it was really interesting and exciting. This project really pushed my skills and I learnt a lot of new techniques in the process. I also had the opportunity to dabble in UE4's blueprint editor in order to create some drifting clouds. These were used to give the scene a more dynamic feel.